Deadlock Stat Scaling

Compare two Deadlock builds side by side: see how Spirit Power and weapon damage changes move ability damage and bullet damage against the same target.

Inputs

Compare two builds on one reference bullet and one reference ability. Spirit and weapon investments boost different damage types, so each gets its own result.

Reference hits

The “x0.8” number next to the spirit icon.

Build A (baseline)

Space-separated; they multiply.

Build B (what if)

Space-separated; they multiply.

Target (same for both)

Comparison

Ability damage, B vs A

+16.5%

97 → 113

Bullet damage, B vs A

+0%

52 → 52

Ability damage (A)
97
Ability damage (B)
113
Bullet damage (A)
52
Bullet damage (B)
52

Why two results?

In Deadlock, Spirit Power adds flat damage to abilities (Spirit Power × the ability's coefficient), while weapon damage % scales bullets. They aren't one combined multiplier, so a build can be much stronger at one and unchanged at the other. Note that the same +20 Spirit Power is worth far more on an ability with a high coefficient than on one with a low coefficient.

Headshots, falloff and per-source shred are left out here to keep the comparison simple. Use the Damage Calculator for a full single-hit breakdown.

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Deadlock Stat Scaling - Compare Two Builds | UtilWiz